Uma análise de Phantom Abyss
Uma análise de Phantom Abyss
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’ asynchronous multiplayer encourages you to cooperate with others and make discoveries. Dying in a temple results in temporarily losing your equipped whip and any treasure accumulated during the run, but they can be salvaged. Failure is not an endpoint, as you receive a code other players can activate to attempt ‘rescuing’ your phantom by claiming the temple’s relic.
Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again...
But there’s already a great foundation here – a stellar sense of movement and moment-to-moment gameplay worth getting excited about. We look forward to seeing how the game will continue to develop and further encourage long-term spelunking.
thrusts players into procedurally generated temples with the goal of obtaining relics. Naturally, said temples are filled with perilous traps. Bottomless chasms, spiked hallways of death, and giant spinning blades are just a few of the nasty surprises waiting to cut you into tiny pieces.
Currently, it doesn't synergize well with any non-whip movement blessings, as you have to either stand still or crouch-walk to initiate it, which severely limits its usefulness. Even if you have Double Jump, the boost only occurs on the first jump.
Since it grapples almost instantaneously, it increases the window of time you have to grapple a platform while falling fast, which is how I've gotten the most use out of it. You can drop through tall rooms with abandon and more safely snag a platform to break your fall.
Only consider taking this ability if you run the Vine Whip or Ice Whip. The boosted jump of this blessing can stack with the boosted jump of the Vine Whip -- in which case, I would probably move it up a tier.
Summary Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers.
Is there in the later course a whip with speed thrust, or how is that explained? I don't want to shout Speedhack, but it sounds very strange.
Phantom Abyss also taps into some roguelike elements with its blessing system, which offers you random power-ups for the run’s duration in exchange for collected treasure. Treasure is found in chests hidden throughout each temple, redeemable at statues between floors that offer one of two presented blessings, adding other strategic decisions to the action.
Check out 11 minutes of fast first-person action gameplay in Phantom Abyss. In Phantom Abyss, you compete with other players around the world to steal an idol from a temple filled with tough jumps, booby traps, and hidden keys.
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Observe e aprenda utilizando ESTES erros por até cinquenta fantasmas, contendo seus Phantom Abyss Speedrun amigos do Steam que tentaram o precisamente templo e roubaram seus chicotes enquanto caíam.
Be warned, you only get one attempt at each temple and failure means you will never see that temple again.